Jill of the Jungle Map Editor Overview (and unused powerups)
Автор: Erifellen
Загружено: 2023-01-14
Просмотров: 220
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Clunky but functional, this editor was discovered in 2011, almost 20 years after the game's release, by Malvineous of the RGB Classic Games Forum and DOS Game Modding Wiki, and is presumably the very tool that the developers used to create the trilogy's levels and other maps.
Acting on a hunch when looking through the publicly-available source code to Xargon (which is based on the same engine) and finding that many of Xargon's cheats and debug codes work in Jill, even some that were deactivated in Xargon, Malvineous found that the disabled key combination that would enter Xargon's level editor was left fully functional in Jill.
Refer to https://moddingwiki.shikadi.net/wiki/... for more editor commands and other information. Note, however, that the information available there is not particularly in-depth, and that there is, unsurprisingly, no official documentation available.
https://tcrf.net/Jill_of_the_Jungle also has brief commentary on some unused items and enemies that exist in the game data and can be placed using the editor, including the invincibility shield and spider transformation shown here.
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