What Schools Don’t Teach About Themed Entertainment Design | Chris Stapleton & Colin Carlson
Автор: Themed Attraction
Загружено: 2025-10-09
Просмотров: 192
Описание:
One of the most important soft skills in themed entertainment is learning to do something that’s never been done before. But many students coming from conventional K–12 systems lack core innovation skills: creative problem solving, interpretive analysis, teamwork, critical thinking — skills needed in this industry.
In this conversation, we explore:
Why traditional schooling may be working against what the creative industry needs
How intergenerational dialogue (youth + experienced professionals) sparks innovation
The power of play labs and experimental prototyping in education
What “embodied storytelling” means for the future of themed entertainment
How technology like AI should be treated as a tool, not a replacement for imagination
Whether you're a student, designer, educator, or enthusiast, this video dives deep into the thinking, mindset, and strategies that drive innovation in immersive experiences.
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🧭 Resources & connections:
Connect with Chris Stapleton on LinkedIn — he opens doors for emerging talent across the industry.
Check out the PL AI (Play Lab) community on LinkedIn — a space for curious creators to experiment, ask questions, and grow.
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🔔 Subscribe for more content on themed entertainment design, storytelling, innovation, and the behind-the-scenes of immersive experiences.
💬 Let us know in the comments:
What soft skill do you want to develop next?
Which part of the video challenged how you think about creativity and education?
#ThemedEntertainment #Innovation #ExperientialDesign #CreativeLearning #DesignEducation
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