Stygian Onslaught 6.3 - Keqing Aggravate vs. Fearless Lord of Hidden Depths
Автор: Flynn's Archive
Загружено: 2026-02-10
Просмотров: 219
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Audio removed; I was in Discord VC while sending attempts. I think I mentioned at one point that I should figure out a setup that isolates game sounds from everything else, but honestly these kind of terrible edits are on-brand. Besides, it's not like you're missing much - howls from the boss, and the usual spam of Ike/Sorya/Jinei no/Kaze no/Kuroki tsubasa yo/Kore koso ga...
Overall, usual scam city run. GT was better here for damage on Nahida; no off-piece since unfortunately it'd be flower/sands and I didn't have alternatives that would give better combinations of Crit/EM/ER. Sequencing could absolutely be better; what you see is just something I found comfortable enough for myself and is in no world "efficient" or "best overall DPS". I overstayed on Keqing at the very end of the middle phase, and had to adjust to one of the couple plans I had for late positioning on Kazuha as shield 2 starts - worked out, thankfully.
Better players would utilize fall damage more, as they have more keen knowledge on stagger required to send the adds flying/mechanical execution to do so consistently (and say, get extra velocity on the fall via proper Keqing Q final/Kazu tEP overlap). I wouldn't be surprised if some players could even just nuke the boss down before shield 2 starts. Anyways, I'm content - this run kept me in a mental block for a while, and I finally got through it.
Music: "Roller Mobster" / Carpenter Brut
#genshinimpact #stygianonslaught #keqing #kazuha #nahida #fischl
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