Subversion Physics Jan 2009
Автор: Introversion Software
Загружено: 2011-02-04
Просмотров: 3317
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Jan 22nd 2009
I've been having a lot of fun with Subversion recently. I'm heavily into the Simulation task now, and I've been working on the supermarket sliding doors for a while. I started thinking ahead and decided it was time to implement some proper collision detection, so that the doors would crash into each other if pushed too hard, or would crash into their outer mountings if opened too far. Of course I then started thinking about situations such as placing a bin in-between the two sliding doors -- the doors would push the bin inwards until it blocked both doors, at which point the doors would jam and then re-open. And before you know it, we're into the deadly realm of realtime physics.
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