Starfield Mod Tutorial: Blender to CK Pipepline
Автор: FenHarellan Gaming & Cosplay
Загружено: 2025-09-13
Просмотров: 381
Описание:
A tutorial to go over how to get a raw Blender 3D model from Blender into Nifskope and the Starfield Creation Kit, and have it be usable in Starfield. This tutorial assumes you already know your way around the Creation Kit somewhat. Apologies for the audio and video quality here, not sure what's up with my PC :/
Tools Needed:
Blender 3.6.5
Nifskope 2.0dev9 (June 2024) aka Starfield NIF Migration Tool: https://www.nexusmods.com/starfield/m...
Starfield Geometry Bridge 4360-1-2-0-1722312879 (Sep 2024): https://www.nexusmods.com/starfield/m...
00:00 - Intro
00:44 - Tools Needed
01:55 - Blender Object needs
06:55 - Exporting your Object
09:15 - Nifskope
10:05 - File Naming Recommendations
12:28 - Checking Transforms in Nifskope
13:28 - Adding Materials/Textures
15:25 - Adding Collision Using Nifskope
18:08 - Checking BSXFlags
20:39 - Save your Nif
22:34 - Creation Kit
24:43 - Creating the Static
27:03 - NavMesh Generation Import Option
28:15 - Save the Static
28:46 - Putting it into the world
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