Rebel Raiders on the High Seas - One turn example of play (concluding part)
Автор: Andrew Choong
Загружено: 2025-01-26
Просмотров: 280
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With the Confederate turn over, play now passes to the Union.
Edit: A couple more rules errors on my part in this video:
1. Union Gunboats can only intercept on Blockade Stations, not Coastal Zones (I was mistakenly blockading with them in the latter spaces)
2. Additional Confederate batteries add an extra die to the Confederate roll in amphibious assaults (to a maximum of three extra dice), not a +1 to die roll as I was doing.
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