This Is Battlefield 6’s Biggest Problem
Автор: BF Wardog
Загружено: 2026-02-13
Просмотров: 1987
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#usa #battlefield #battlefield6 #gaming #gameplay #battlefield2042 #dice
Something’s broken in Battlefield 6, and it’s not the maps, not the vehicles, not even the netcode — it’s the feeling of dying before you realize you were ever in a real fight. But here’s what people keep missing: the fix isn’t “just raise TTK,” because that’s the fastest way to torch the entire weapon sandbox overnight and accidentally create a high-RPM-only meta where slower guns become useless. The real issue is simpler and way more surgical: Battlefield 6 makes it too easy to hit “maximum lethality” — not because the TTK is inherently fast, but because reaching optimal kill speed requires almost no precision. Chest, stomach, thigh… half the time it barely matters. Sloppy aim still deletes, recoil control still “works” even when you’re dragging through limbs, and that means every doorway becomes a coin flip where whoever sees first gets a free win. That’s why the game feels unfair — not because it’s quick, but because it’s effortlessly quick. And once you notice that, you can’t unsee it.
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