Jungle Basics - Reading Lanes
Автор: Coach Kairos
Загружено: 2020-04-23
Просмотров: 4514
Описание:
Basic guide for junglers on LoL reading lanes.
0:00 - Intro
0:40 - Minions impact on lane
6:16 - 4 lane states
7:36 - Gank Scenario 1: enemy pushing
10:20 - Gank Scenario 2: teammate pushing
13:50 - Gank Scenario 3: teammate freezing
15:54 - Gank scenario 4: enemy freezing
17:06 - Neutral lanes
17:17 - What to do after a gank
19:22 - Post-gank decision making
Frequently you'll gank a lane, your laner won't follow up, and you lose the 1v1 to the enemy laner. Is it your teammate's fault they didn't follow? Or is it your fault for misreading the lane state? I'd like to help jungle mains understand this concept better so they can make sense of the cause and effect of ganking different lane states.
Identify where the wave is pushing towards and how fast. Factors that impact this
1) Minion Count
If one side has 3 or more minions than the other, it will push AWAY from that side. More minions = more damage, more damage = enemy minions die faster, meaning the wave pushes.
2) Reinforcements
Whichever tower the waves meet closer to will receive reinforcements faster. Reinforcements arriving 2-3 seconds sooner means they will start DPS earlier and kill enemy minions sooner. So if minion count is equal, the wave will push away from the tower it's closer to.
3) Champion Interaction With Wave
Watch for champions manipulating the wave. If your ally is just last hitting, and the enemy is using spells on minions, the wave will push towards your ally.
Pros/Cons of ganking during different lane states
1) Wave is pushing towards your laner
Pros: If your team gets the kill your laner will likely have the option to freeze (if it doesn't crash), the enemy will likely already be over extended because they have to walk up to CS.
Cons: You will have to tank a larger minion wave which is a lot of damage in the early game, even if the gank is successful your teammate may lose large amounts of gold and exp to tower if it crashes(really bad if you don't get the kill)
2) Wave is pushing away from your laner
Pros: If successful the enemy will miss a large amount of gold and XP from the wave crashing, the next wave will push towards your teammate which forces the enemy to extend forward again.
Cons: Enemy will be in a relatively safe position under their turret and you may have to commit to a high risk dive, if you're unsuccessful the enemy will have the option to freeze in front of their turret and deny your teammate significant gold/XP.
Freezing
There are several videos out there that explain freezing better than I can, but the jungler has to recognize when their teammate or the enemy has the option to freeze.
After a gank, see if either side has the option to freeze (Has a 3 or more minion difference).
If your teammate has the option to freeze, don't touch the wave
If the enemy has the option to freeze, take that away by crashing it into their turret as quickly as possible.
0:00 - Intro
0:40 - Minions impact on lane
6:16 - 4 lane states
7:36 - Gank Scenario 1: enemy pushing
10:20 - Gank Scenario 2: teammate pushing
13:50 - Gank Scenario 3: teammate freezing
15:54 - Gank scenario 4: enemy freezing
17:06 - Neutral lanes
17:17 - What to do after a gank
19:22 - Post-gank decision making
Coach Kairos
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Music by Joakim Karud / joakimkarud
Outro Music: Prismo - Weakness [NCS Release]
Provided by NoCopyrightSounds • Prismo - Weakness | Future Bass | NCS - Co...
Free Download / Stream: http://ncs.io/weaknessprismo
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