Dialog Cutscenes - 02 - Move Action // E86 /// Make a 2D AARPG in Godot 4
Автор: Michael Games
Загружено: 2025-09-16
Просмотров: 3687
Описание:
In this video we will add a "move" action to our dialog cutscene system, test it out, and expand it to support NPC's with animations.
Topics Covered: dialog system, cutscenes, animation player
New Assets Used:
N/A
Asset Download Page: https://michaelgames.itch.io/2d-actio...
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Chapters
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00:00 Intro/overview
00:24 Overview
00:59 Setup new movement action type script & Nodes
04:12 Adjust animations on existing cutscene nodes
05:04 Setup @export variables
11:18 Other variables
12:04 _ready function call && make the node extend Node2D!
13:08 _draw function call
17:56 Add a pot to move/test
19:10 Helper functions
21:39 Play function
25:24 tween for movement animation
26:54 BUG - fix issue caused by changing cutscene_action from Node to Node2D
28:49 Finish tween with callback for "finished" signal
31:05 Experiment with eases & tween transitions
36:03 NPC animations
44:35 Outro
45:21 Thank you Patreon supporters!!!
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NPC Interactions (Dialog+) Playlist (selections from the AARPG Series):
• NPC Interaction /// 2D AARPG Sidequest
Check out the entire Series Playlist:
• Make a 2D Action & Adventure RPG in Godot ...
GitHub Repo:
https://github.com/michaelmalaska/aar...
AARPG Trello Board: https://trello.com/b/9PlGOAZv/aarpg-t...
Join our discord community!
Discord: / discord
Become a Patreon member to get exclusive access to Michael, and more: https://www.patreon.com/c/user?u=2630...
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