1250 BCE Thebes: Military Muster Courtyard | [TiME SLiP] Hidden Object Game [Reveal Version] [👉CC ]
Автор: TiME SLiP (30-SEC Hidden Object Game)
Загружено: 2025-12-10
Просмотров: 18
Описание:
Puzzle: • 1250 BCE Thebes: Military Muster Courtyard...
Timestamps:
0:00 Puzzle (30 seconds)
0:32 Second Chance (15 seconds)
0:53 Reveal
[This video is a reformatted re-upload of a puzzle episode first released on September 22nd 2025.]
Historical Setting
In 1250 BCE, Thebes was a thriving center of the New Kingdom. Within its temple courtyards, soldiers mustered for inspection under the hot sun. Scribes bent over papyrus rolls to record rations and supplies, and overseers checked spearheads for readiness. Bread and dried fish were handed out to troops, incense smoke drifted in front of the shrine, and horses stood harnessed to chariots, stamping on the stone paved ground. Egypt’s military power stretched across the Near East, supported by the organization of scribes and officials who ensured that every soldier, horse, and chariot was accounted for.
About TiME SLiP
TiME SLiP is a short hidden object game set in historical scenes. Each episode hides one object from the future. Every release is available in two formats. The short version is made for guessing and does not include the reveal. The longform version includes a second chance replay and the final reveal.
Creator Note
TiME SLiP is created by a single independent creator who works as a freelancer in simple everyday fields and is learning video creation step by step. The project is made with care and curiosity. Each topic or setting is meant to encourage viewers to explore anything that interests them, such as the year, the culture, a detail in the scene, an idea, or the history of the hidden object.
Subtitles
Subtitles are currently generated with automatic translation. If you notice mistakes or unclear lines, please let me know so I can improve them for future episodes.
Disclaimer
This video has been created with AI tools for historical and educational exploration. The visuals are creative interpretations of the setting, and any buildings or interiors shown are inspired by historical themes rather than exact real locations. The scenes are simulated and not realistic footage.
Game Ideas
1. Play alone: Try to find the one modern element that did not exist at the given point in time.
2. Play with others: Use TiME SLiP puzzles as mission cards for group games or friendly challenges.
3. Social events: Use TiME SLiP puzzles as icebreakers at gatherings or youth activities.
4. Take part: Request specific historical settings from the creator, keeping in mind that real people or iconic structures cannot be shown.
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