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[MKWii TAS] Dry Dry Ruins (No Glitch) -

Автор: tasThomas

Загружено: 2023-10-29

Просмотров: 40031

Описание: NOTE: This is a Tool-Assisted Speedrun. This time will not count on any real rankings. For more info, please visit http://tasvideos.org
This run was performed on Dolphin 5.0 Lua Core + Dolphin 0.0.3-4 Dirty PyCore with the use of Frame Advance, Savestates, TAS Input, TAS Toolkit, & Lua Scripts.

Authors: Thomas, Lamejoin, TASPlasma, Malleo, MKDestroyer, Monster, & Alego

This is easily my greatest accomplishment in any game I have worked on. I began work on starting this run in 2021, and actively working on it since my return to the community in early 2022 following some shroomstrat theory crafting with TASPlasma. I am so happy this run is finally complete after 2 years of work.

I cannot stress enough that this entire run was extremely difficult to optimise, with each section taking months at a time to complete. There is not a single turn or straight that is easy to manage. The mini turnskip on the lap 1 s-turn and the quintuple tricks on laps 2/3 were the biggest hurdles to get over.

I discovered that you can use "Earrape Strat" as the most optimal way of losing time for QM Manipulation. By pressing "A" and "B" on alternating frames, you can actually slow your rate of acceleration by merely a few units. This leaves you with no visible timeloss, while Chaos Theory takes its effect.

The main new strategy that you will undoubtedly pick up on is tricking on the side of the temple entrance. The lap 1 strategy was originally done by Ejay B by using a wallclip to touch the edge of the pillar, making it a NU strategy. I found you could spindrift at a certain angle on the slope next to the pillar, which allows you to clip the edge of the trickable surface without the use of a wallclip, making it a NG strategy. The double pillar trick (quintuple trick) on laps 2/3 was found by me. I got extremely lucky while experimenting with a lap 2 temple trick, and ended up getting a 2nd jammed trick into the temple which was much faster. Monster improved on this strategy by getting a Wheelie Trigger, saving even more time.

I also use an old strategy inside the temple called "pasta," in tribute to Estaloy. This makes use of the sand pile around the U-turn to take the turn much tighter than hopping and drifting around it. TASPlasma proved it to be faster on lap 1, and with that logic in mind, I proved it to be faster on lap 2 & 3 by cutting off more of the corner each lap. By clipping the sand on the end of my lap 3 "pasta," I am able to take the turn into the sand pit much wider while not falling behind. This sets me up to do a slip half-chain instead of Michi's rehop meaning I only have to accelerate from 93kmh instead of 85kmh.

On laps 1 and 3, you can see that I clip the bats exiting the temple. Getting Covid is faster because it converts into sideways momentum, which I can utilise to travel faster in the air. I also use vertical tricks instead of side tricks on the ramp before the ending cut. Tilting forward and drifting with an vertical trick causes your vehicle to point slightly in the opposite direction of the trick, thus allowing side-trick abuse properties from the sideways facing angle to generate extra speed.

Lap 3 presented me with an issue I never imagined. I got pacelocked by beating the lap 3 pillar after the bridge. I had to lose time by charging a miniturbo into the pillar trick, ultimately making up the time I lost by doing so. Thank you Kierio for that suggestion. You would need to be about .5 ahead of the run at this point in the race to make not tricking on the pillar faster.

I would like to thank the following people for their contributions:
Lamejoin (The best TASer of all time) for his very generous 1 input on the startslide.
TASPlasma, for theory crafting the optimal shroomstrat, pushing for further improvements and assistance with several optimisations on lap 1.
Malleo, for his help getting the low ultra cut.
Monster and Alego, for their combined help with the quintuple tricks (arguably the most appreciated contributions).
And, MKDestroyer for his help on the Lap 2 zipper trick.

See you all in TAS Awards 2023 when I win Best TAS of the Year.

60fps encode here:    • 60fps ddr encode  

Previous 3 Lap TAS BKT by MKGumba (01:39.711) - TAS BKT Cut: -1.044
(   • [Mario Kart Wii TAS] Dry Dry Ruins 1:39.71...  )

Previous Flap TAS BKS by Estaloy (30.339) - TAS BKS Cut: -0.096
(   • [MKWii TAS]Dry Dry Ruins Flap - 30''339  )

Music: Bravely Default - The Land of Sand and Its Great Clock (x1.15 speed)"
(   • The Land of Sand and Its Great Clock ~ Bra...  )

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[MKWii TAS] Dry Dry Ruins (No Glitch) -

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