FFXIV Dawntrail - Pictomancer Guide - Basics, Openers, Rotation, Optimization
Автор: Eksu Plosion
Загружено: 2024-07-22
Просмотров: 101430
Описание:
The community asks and I deliver.
BLM guide soon™. Waiting for savage to drop before I make it though, since it will probably change quite a few things (copium)
Timestamps!
0:00 Intro
1:05 The Palette Gauge and RGB Combo
2:15 Subtractive Palette Combo
3:49 Comet and Black Paint Nuance
4:29 Nonbreaking continuous combos
5:05 Motifs, explained
5:50 Swiftcast Motif?
6:20 The Creature Motif, and Living Muses, Explained
7:48 Madeen/Moogle holding and overwriting
8:30 The Weapon Motif and Hammer Combo, Explained
9:18 Hammer combo separate from others
9:48 The Landscape Motif and Starry Muse, Explained
11:48 Smudge
12:13 Tempera Coat and Tempera Grassa
13:07 Tempera Grassa nuances
14:29 Gearing / Melding Priority?
15:26 Openers
16:15 7s Starry Opener demonstration
17:43 4.5s Starry Opener demonstration
19:32 OPENER SPELL ORDER IS FLEXIBLE
20:00 Does PCT have a rotation?
20:26 Post-Opener Checklist
22:15 When should you draw Motifs?
24:10 Swift Motif on knockups/incapacitations
24:48 Holy in White - when do you use it?
27:04 The Burst Phase (2min window)
28:43 Burst is flexible
29:37 Madeen or Moogle + Muse in burst
30:05 The Triple Muse Burst (optional)
31:03 Madeen or Moogle alignment in long encounters
33:20 Last hitting boss / phase change opti
33:44 Starry Muse Alignment (Part 1)
34:36 Aside - Buffs in FFXIV and how they stack
35:08 Example of Starry Muse Alignment
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