State of Decay 2 Juggernaut Mode Meagher Valley Lethal Lonewolf full game part 61
Автор: megan joanne
Загружено: 2025-12-24
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Playing this using mods :
*Juggernaut Mode (most zombies are now Juggernauts, there are still zombie hordes, and infestations and zombies are still near plague hearts, but the big guys are by far the majority)
*Lonewolf Mode (only use a single survivor)
*Increase or Decrease Hearts (Max Heart amount - up to 125 on every difficulty, or somewhere thereabouts - though of a few times that I actually counted them, was never that high, one time I had 117, another 113, so it varies)
*Smart AI Human (still stupid but only so much that can be done with NPCs)
*Zombies Default Roar (they don't and shouldn't be able to scream as loud as screamers, makes more sense)
The Hunter Gatherers wanted to move, I dunno why, they were safe as can be where they are at in the fire department with my outpost protecting them, but they wanted to move to some random house in an unprotected location. I was going to help them, but really wasn't going to put myself at risk over the game trying to put together dangerous and pointless scenarios to distract me from my main task, and it made no sense, sucks that you can tell the NPCs that. I unloaded my rucksacks, and went back to looting the Flowering Flats area with assistance by the scentblocks that I had plenty more of, certainly a blessing with all the Juggs around wanting to rip something alive apart, best it not be me.
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