Automating the Game Asset Pipeline: Part 2
Автор: InstaLOD
Загружено: 2019-10-08
Просмотров: 2149
Описание:
In this fantastic series, our host Michael Pavlovich will take you through the end-to-end creation of a game asset from a high poly source created in Z-Brush. With InstaLOD he's able to automate the most time consuming parts of the process and really focus on the fun and creative parts of the process.
Make sure to check out Michael's fantastic YouTube channel: / pavlovich2005
More Information: http://www.InstaLOD.com
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: