How to approach sound for an Open World game || Waveform
Автор: Marshall McGee
Загружено: 2016-11-14
Просмотров: 35917
Описание:
This video is about how soundscapes are created in open world games. Often times it takes years to construct a believable world, and if it's been done correctly, the player won't even notice the sound design.
Website: http://marshallmcgee.com/
Soundcloud: / marshallmcgee
All the clips in this video are protected from copyright law under fair use for educational purposes.
Credits:
"Drakes Uncharted 4 production behind the scenes"
"The Sounds of Skyrim"
"The voices of Skyrim"
IGN News - "How big is the witcher 3?"
Gameplay Footage from:
TES IV: Oblivion
TES V: Skyrim
Fallout 3
Fallout 4
The Witcher 3
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: