ycliper

Популярное

Музыка Кино и Анимация Автомобили Животные Спорт Путешествия Игры Юмор

Интересные видео

2025 Сериалы Трейлеры Новости Как сделать Видеоуроки Diy своими руками

Топ запросов

смотреть а4 schoolboy runaway турецкий сериал смотреть мультфильмы эдисон
Скачать

Alien: Isolation - Mission 6 - The Outbreak

Автор: Ross Mahon

Загружено: 2014-10-09

Просмотров: 16630

Описание: Mission starting points are a little blurry in Alien: Isolation, so your objective should be to Take the Elevator to the Lower Hospital, but will soon update to Find a Trauma Kit. Step off the elevator and save your game if you so desire, but given how close to the beginning of the mission it is you may want to skip this.

Take a left before reaching Cold Chamber 1 and look for a door that has a Stun Baton jammed into it. Grab this item to add it to your inventory, simultaneously opening up the door it was holding shut. Head inside and use the Sevastolink terminal, choosing the Utility folder and selecting the option to Activate Cooling System. This should allow you to approach three of the four Hydrogen Cylinders in the room, choosing to Engage Coolant on all but the U6 unit which is located next to the cabinet we spent a few hours cowering inside.

Exit the room you're in, turning right and going into Cold Chamber 2. Be careful that the Alien doesn't spot you through the glass that separates this room from the one you were just in. If you see him wandering around, hide behind one of the tables. With the coast clear, grab the Hydrogen Cylinder from the floor and make your way back to the original room, the one with the Sevastolink terminal. Approach the final cylinder and choose the option to Insert and Engage Coolant.

Leave this room one more time, taking a left and heading into Cold Chamber 1. Hide behind the table until you see the Alien complete its rounds through the glass, then use the Access Rewire on the wall. Turn off Air Purification and switch Vent Access on. This will update your objective to Investigate Lingard's Office for Information. Exit Cold Chamber 1, walking straight forward and saving your game before continuing.

Head back toward Cold Chamber 2, but rather than go in that room, look to your left and climb inside the vent that's on the wall. You can only go one way, so climb the ladder and drop through the floor when you run out of vent to traverse through.

Loot this room, hiding from the Alien in one of the lockers if it makes an appearance. When you're ready, leave the room and take a left, following the corridor and ducking into the first room on your right. Once safely inside, access the Sevastolink terminal and browse to the Utility folder, selecting the file Report: Lingard to trigger a cut scene.

When the cut scene ends the objective will update to Search Operating Theater for Trauma Kit. Exit the room to see a sign on the wall that says Staff Gallery, turning left and following the hallway until you pass a dead body, then actually entering the Staff Gallery itself. Continue moving along, passing through the door that says Hygiene Area and traveling down the corridor. Turn right into the Staff Quarters and take an immediate left to head toward Facility Administration, going inside the room with the same name when it appears on the left hand side. As you try to use the door on the opposite side of the room your objective will update to Find Keycard to Access San Cristobal Medial Wards. All these wonderful hacking tools and we need another keycard.

Exit the room through the door you entered, turning left and going into the Security Desk area. In here you'll find the option to save your game, after which you'll need to access the Sevastolink terminal, browsing the Personal folder and selecting Morley: Update and Codes. It's here you'll find an extremely important code to accessing San Cristobal's central wards is 2505.

Exit the terminal, turn around and choose to Enter Passcode next to the save game mechanic. Grab the Keycard, leave the room and take a right before ducking back into Facility Administration. Use your newly found keycard to open the locked door, passing into an area with a very dead person sitting in a wheelchair.

As soon as the door opens, turn to your left and then take the corridor on your right. Go to the far end and use the door, passing through and into the Operating Theater. Approach the dead body on the table and choose the option to Use, updating your objective to Access San Cristobal Medical Reception.

Head through the door with the Ambulance Bay sign above it and take a right, then another right when you reach the main area. Look for a vent in the floor and open it, jumping inside and following the only available path to very end. Climb back out of the vent where you'll receive an updated objective to Initiate San Cristobal Medical Evacuation Procedures.

Approach and fire up the nearby 2000-KJVS Generator, then move to the opposite side of the room and do the same over there. You might also consider saving your game at this point, but that's optional.

Не удается загрузить Youtube-плеер. Проверьте блокировку Youtube в вашей сети.
Повторяем попытку...
Alien: Isolation - Mission 6 - The Outbreak

Поделиться в:

Доступные форматы для скачивания:

Скачать видео

  • Информация по загрузке:

Скачать аудио

Похожие видео

Alien: Isolation - Mission 7 – Seegson Synthetics

Alien: Isolation - Mission 7 – Seegson Synthetics

Alien Isolation - Comparison Vanilla vs Insane AI Mod - Nightmare difficulty

Alien Isolation - Comparison Vanilla vs Insane AI Mod - Nightmare difficulty

10 страшных городов, где жить нельзя. Заброшенные места мира

10 страшных городов, где жить нельзя. Заброшенные места мира

ДТП. Подборка на видеорегистратор за 18.03.2026 Март 2026

ДТП. Подборка на видеорегистратор за 18.03.2026 Март 2026

How Can Xenomorphs See ? Sensory Organs Explained

How Can Xenomorphs See ? Sensory Organs Explained

В РФ назвали Путина ”военным преступником” / Главный силовик подставил диктатора

В РФ назвали Путина ”военным преступником” / Главный силовик подставил диктатора

Alien |4K-HDR| The Derelict on LV426 - H. R. Giger's Space Jockey (1979)

Alien |4K-HDR| The Derelict on LV426 - H. R. Giger's Space Jockey (1979)

Alien Isolation - Mission #6 [ Nightmare + All Collectibles ]

Alien Isolation - Mission #6 [ Nightmare + All Collectibles ]

Aliens: Isolation - Mission 4 - Seegson Communications

Aliens: Isolation - Mission 4 - Seegson Communications

Запретная правда: Почему современное общество держится ТОЛЬКО на мужчинах.

Запретная правда: Почему современное общество держится ТОЛЬКО на мужчинах.

Alien: Isolation! How to get through Mission 6:Tips and Tricks

Alien: Isolation! How to get through Mission 6:Tips and Tricks

Sevastopol Station - Full History and Explained

Sevastopol Station - Full History and Explained

I Adopt a Tanker | Starship Troopers: Extermination 1.6 | AAS | No Commentary #43

I Adopt a Tanker | Starship Troopers: Extermination 1.6 | AAS | No Commentary #43

ALIEN (1979) Breakdown | Easter Eggs, Hidden Details & Things You Missed

ALIEN (1979) Breakdown | Easter Eggs, Hidden Details & Things You Missed

У самурая нет цели, есть только дичь! Обзор на Сакуру от PvZ Дичи

У самурая нет цели, есть только дичь! Обзор на Сакуру от PvZ Дичи

Alien: Isolation - Mission 10 - The Trap

Alien: Isolation - Mission 10 - The Trap

How speedrunners beat Alien: Isolation in 22 minutes (SPEEDRUN EXPLAINED - Any%)

How speedrunners beat Alien: Isolation in 22 minutes (SPEEDRUN EXPLAINED - Any%)

Honest Game Trailers | Aliens Dark Descent

Honest Game Trailers | Aliens Dark Descent

How To Speedrun Alien Isolation Mission 6 [Nightmare, No Major Glitches]

How To Speedrun Alien Isolation Mission 6 [Nightmare, No Major Glitches]

Alien: Isolation! How to get through Mission 10:Tips and Tricks

Alien: Isolation! How to get through Mission 10:Tips and Tricks

© 2025 ycliper. Все права защищены.



  • Контакты
  • О нас
  • Политика конфиденциальности



Контакты для правообладателей: [email protected]