Donkey Kong Country 3 Music Water World
Автор: Retro Gaming Soundtracks
Загружено: 2025-01-15
Просмотров: 68
Описание:
Music: Water World from Donkey Kong Country 3 Dixie Kong's Double Trouble.
Gameplay: 3-1 Bazza's Blockade & 3-5 Fish Food Frenzy from Donkey Kong Country 3 Dixie Kong's Double Trouble
DKC3 PLAYLIST - • Donkey Kong Country 3 Dixie Kong's Double ...
About Donkey Kong Country 3 Dixie Kong's Double Trouble
Shortly after the events of Diddy's Kong Quest, Donkey Kong and Diddy Kong suddenly disappear in the Northern Kremisphere. Dixie Kong sets off to find the pair and is joined by her cousin Kiddy Kong and aided by Funky Kong's vehicles to traverse the land. They reach Kastle KAOS, the lair of a robot named KAOS, who was thought to be the new leader of the Kremlings. After they destroy KAOS, the curtain in the background rolls up to reveal the robot was being controlled by Baron K. Roolenstein, the new moniker of King K. Rool. After the duo fights him, Donkey and Diddy pop out of the destroyed KAOS, implying they were being used to power the robot.
Dixie and Kiddy uncover the extinct volcanic island of Krematoa. They meet Boomer, an exiled member of the Brothers Bear, inside his Anderson shelter. He agrees to destroy the rocks hindering the path in exchange for bonus coins. After Dixie and Kiddy find all bonus coins and five cogwheels hidden in Krematoa, the duo give the cogs to Boomer, who puts them into a machine which re-activates Krematoa, revealing the Knautilus, K. Roolenstein's personal submarine. The Kongs board the submarine and battle against him in there, but he escapes once again.
Once the Kongs collect all DK coins, they give the coins to Funky, who in exchange gives them a gyrocopter. The duo then finds an enigmatic creature called the Banana Bird Queen, who is bound to a barrier cast by K. Roolenstein. She tells the Kongs that she can only be freed if her separated children are returned to her, and that she will rid the land of K. Rool if she is freed. The Kongs find each of her children in a cave, where one of the birds is trapped in a crystal which shatters when the Kongs complete a Simon-like memory game. After rescuing them and completing a large trade sequence between the Brothers Bear, the Kongs return the children to the Queen. The Queen and her children all sing, annihilating the barrier. The Queen proceeds to chase K. Rool, who is fleeing in a hovercraft. When she catches up to him, she drops a giant eggshell on top of him, which Dixie and Kiddy land on. The Kongs repeatedly knock on the shell, annoying the captured K. Rool.
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