Super Smash Bros. Brawl - All Star mode - Luigi
Автор: Andrew Maintron
Загружено: 2024-03-27
Просмотров: 320
Описание:
Super Smash Bros. Brawl[c] is a 2008 crossover fighting video game developed by Sora Ltd. and Game Arts, and published by Nintendo for the Wii. The third installment in the Super Smash Bros. series, it was announced at a pre-E3 2005 press conference by Nintendo president Satoru Iwata. Masahiro Sakurai, director of the previous two games in the series, assumed the role of director at Iwata's request. Game development began in October 2005 with a creative team that included members from several Nintendo and third-party development teams. After delays due to development problems, the game was released worldwide in 2008.
Following its predecessors, Brawl is a platform fighter that uses a battle system unlike that of typical fighting games. Players can choose from a large selection of characters, each attempting to knock their opponents off the screen as they fight on various stages. The characters in Brawl include most of the same ones as the predecessors, such as Mario and Pikachu. Instead of using traditional health bars that start at a maximum value and lose value, Brawl characters start the game with 0%; the value rises as they take damage, to a maximum of 999%. As a character's percentage increases, the character flies further back when hit. When a character is knocked beyond a stage's boundary and disappears from the screen, the character loses either a life, a point, or coins, depending on the mode of play. Brawl includes a function which allows players to create profiles with personalized button configurations for each control method along with their chosen username.
Initial release date: January 31, 2008
Composers: Nobuo Uematsu, Shogo Sakai
Mode: Multiplayer video game
Awards: GameSpot Award for Best Fighting Game, MORE
Nominations: VGX Award for Best Fighting Game, MORE
Genres: Fighting game, Platform game, Beat 'em up
Designers: Norihiko Yonesaka, Koh Arai, Daisuke Shimizu
Luigi is currently ranked 28th on the current Brawl tier list, on the top of the lower-mid tier, placing him three places above his older brother, Mario. This is a moderate drop from the Melee tier list, where he was ranked 12th out of 26. Luigi is best known for his fast, yet powerful attacks, possessing several potential finishers, some of which can reliably KO under 100%, including, but not limited to, his forward smash and Fire Jump Punch. His attacks also flow well together, making for a lot of effective set-up moves and combos. However, Luigi has poor mobility, adding to the fact that he is floaty, a slow dasher, and extremely slow in the air as well, which makes approaching opponents difficult. These problems are further worsened by the general reach of his attacks being among the worst in Brawl, his signature lack of traction causing him to be pushed back considerably while shielding and limiting out of shield punishing options, and his only projectile being too slow and short-ranged to effectively camp most characters. Luigi is also crippled by the removal of wavedashing more than most other veterans, as his low traction greatly exacerbates his approach and makes his general maneuverability difficult to handle. This results in mostly poor matchups, especially against characters with disjointed hitboxes and strong camping abilities, like Meta Knight or Falco. When combined with his lack of tournament representation, Luigi has also achieved below-average tournament results.
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