How 3D Amplifies Real-World Design - Substance 3D and Unreal Engine
Автор: Ronan Mahon Art
Загружено: 2025-11-24
Просмотров: 237
Описание:
I had the pleasure of bringing Solange Sailler's leather designs to life for a Substance 3D showcase video. Using her sketches, photos of paper mockups, and the 3D models and materials created by the Substance 3D Assets team, I put together a presentation that highlights her design work and the path from concept to final product.
Read mode: https://www.behance.net/gallery/23632...
The project included a strong set of physical references and artwork that made it both inspiring and rewarding to build the digital showcase.
• Bag models, accessories, and materials created by the Substance 3D Assets team
• Hero asset texturing by Maximilien Vert
• Direction, brief, and guidance from Nicolas Paulhac, Anaïs Lamelliere, and Gaëtan Lassagne
• Additional supporting assets sourced from Substance 3D Assets or I modeled and textured in Substance Painter
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