Trygon Prime vs. Helbrute | Space Marine 2
Автор: Tatsuo Matsumoto
Загружено: 2025-04-29
Просмотров: 1094
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Fight Information:
Difficulty selection has no influence on the fight since the enemy health and damage scales the same and enemy attacks also remain the same. But this video is on minimal difficulty.
Trygon's attacks are too fast for a helbrute and all his attacks stuns and cancels all of the helbrute's attacks. Since enemies are not designed to fight each other, they are not programmed to detect, counter, dodge or block attacks. This means that a single helbrute just gets destroyed easily by a trygon.
The Trygon usually summons other tyranids as it should but for this fight it is ignored and focus is on Trygon. This along with good ground camera movement is also the reason why the fight is in view of a player instead of a fly camera. A Helbrute will not use melta charges to block the spawns.
Trygon will disappear into the ground after he kills all his enemies.
Trygon always manages to beat two Helbrutes and you need to spawn 3 or more Helbrutes to always kill him.
The healthbars are buggy in the sense that all the bosses have their health overlapped and the game is not designed to have more than one boss spawn. This is why the healthbar is fluctuating and will disappear even if one boss is dead. It's not possible to design custom UI for different healthbars without manually editing code. They do not have any source code for the UI.
I think bosses and watching enemies fight each other are the best things that this game can offer because everything else they did in this game is just outright BAD. It's not a surprise since I've known Saber Interactive and their malicious intents and bad decisions for years now. Unfortunately and apart from Fatshark and Tripwire, this is the only developer which makes horde type games.
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