FMOD 2.0 & Unity | How To Implement Parameters
Автор: Henry Scott
Загружено: 2019-08-12
Просмотров: 18475
Описание:
In this video, we're focusing solo on PARAMETERS. There have been a lot of changes to parameters since FMOD 2.0 first stepped onto the scene, some of which involve how we implement and program them into our C# code in Unity. So in this video, we're looking at the new ways to interact with your parameters in your games. We talk about GLOBAL and LOCAL parameters as well as using functions such as setParameterByID and setParameterByName.
The FMOD & Unity Essentials Course: https://scottgamesounds.com/course/th...
Need the script from this video?: https://scottgamesounds.com/c-scripts/
Newsletter: https://bit.ly/2VRGGHA
FMOD Pre-Built Parameters: https://www.fmod.com/resources/docume...
Event Description: https://www.fmod.com/resources/docume...
PARAMETER_DESCRIPTION: https://www.fmod.com/resources/docume...
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