You Won't Believe the Power of Vertex Masks in Unreal Engine 5.5
Автор: Arghanion's Puzzlebox
Загружено: 2024-11-27
Просмотров: 12648
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Learn how to create and use vertex color masks to achieve stunning, high-fidelity textures for your 3D assets. In this tutorial, I’ll walk you through the process of generating RGB masks in Substance Painter, baking them onto a mesh, and leveraging Unreal Engine’s material editor to blend multiple textures seamlessly. Perfect for landscapes, props, and environment art, this technique is a must-know for anyone looking to elevate their 3D workflows. Whether you're a beginner or experienced, this tutorial has something for you. Don’t forget to check out my Patreon for exclusive projects and resources!
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00:00 Intro
00:45 What is Vertex Baking?
01:27 Megascan Mesh Texture vs Vertex mask Texture
03:46 Blender Overview of the Mesh
04:23 Creating the mask in Substanec Painter
13:52 Exporting the Mask
16:30 Patreon Ad
17:10 Viewing the Masks in Blender
19:46 Importing and baking the Vertex mask
23:35 Creating a Basic Material
31:00 Blending Multipel Materials on the Mask
40:30 Outro
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