Javascript game development Full course | Part 2: Player Controls, Gravity & Obstacles 🎮
Автор: Coding with Sjmalik
Загружено: 2025-03-30
Просмотров: 112
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🎮 Welcome to Part 2 of our Phaser.js Game Development Tutorial! 🚀
Chapters:
0:00 - 1:35 - Introduction
1:36 - 3:08 - Resize Game Canvas
3:09 - 6:25 - Add a ground (base)
6:26 - 8:34 - Add Physics to Base
8:35 - 13:11 - Generae random-sized pillars as obstacles
13:12 - 15:48 - Basic gravity to Fall Bird naturally
15:49 - 17:48 - Bird Go Up on Key Press or Mouse Click
17:49 - 18:39 - Conclusion
In the first part, we built the game scene, added a scrolling background, and animated our flapping bird. 🐦✨
Now, we’re taking it to the next level by adding player interaction and obstacles! 🎯
🔥 What You’ll Learn in This Video:
✅ Adding a ground (base) with physics
✅ Implementing mouse click controls to make the bird jump 🐦
✅ Generating random-sized pillars as obstacles
✅ Applying basic gravity to make the bird fall naturally
📌 Try the latest version of the game here: 👉 [https://sjmalik-phaser-game-1.vercel....]
📌 Watch the full playlist: 👉 [ • JavaScript Game Development Full Course Fo... ]
🚀 What’s Next?
In the next part, we’ll handle collisions, add a scoring system, and refine the gameplay mechanics to make the game even more exciting!
🔔 Don’t forget to subscribe and turn on notifications so you don’t miss the next part!
👍 If you found this tutorial helpful, leave a like and drop a comment with your thoughts!
#Phaser #GameDevelopment #PhaserTutorial #JavaScript #IndieGameDev #GameDev
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