Atari 2600 SquareBergs #0 - a beginning - blitter partly functional
Автор: Andrew Davie
Загружено: 2026-01-08
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I'm going to keep a development blog of my latest attempt at a new Atari 2600 game - "SquareBergs". You can follow progress through my "2600 Wizards" forum at https://woodgrain.taswegian.com/
At this point I'm just working on systems which will be used in the game. In particular, this is a partially working 'blitter' - drawing the moving software sprites. The challenge for this one is/was to have efficient code which works both on the menu screen (32 pixels wide mirrored asymmetrical playfield) AND on the regular screen (40 pixels wide non-mirrored asymmetrical playfield).
There's currently a discontinuity at the middle, but ... it's progress.
I expect this will take approximately 6 months to complete. I'm well-known for abandoning projects just as they look promising, so don't hold your breath.
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