Earth Spirit Mid Lane Gameplay - Patch 7.26c (Dota 2 Gameplay)
Автор: DOTA 2 Player
Загружено: 2020-06-03
Просмотров: 162
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#Dota2 #Dota2Gameplay #EarthSpirit
Starting items:
Tango icon.png Tango provides some health regeneration to stay in lane.
Clarity icon.png Clarity helps Earth Spirit to cast his spells more often to make a bigger impact in the early game, as he is limited more by his mana pool than by the number of Stone Remnant he has.
Iron Branch icon.png Iron Branch improves Earth Spirit's attributes for cheap, particularly his strength and intelligence, which he lacks in the early game.
Orb of Venom icon.png Orb of Venom enhances Earth Spirit's attacks to slow enemies' movement speed, greatly improving his ability to set up kills for his team.
Early game:
Boots of Speed icon.png Boots of Speed grants movement speed that will allow Earth Spirit to position himself more quickly for casting his spells.
Magic Stick icon.png Magic Stick is a useful pickup when in a lane against heroes who are harassing you by spamming low mana cost spells. In particular, your low early mana pool means that you will greatly benefit from having an extra source of mana regeneration for casting your spells in a pinch.
Urn of Shadows icon.png Urn of Shadows is a good pickup on very active Earth Spirit players since he is very powerful in teamfights and ganks, and is a strength hero who can benefit from additional mana regeneration. The active ability can be used to heal teammates after ganks or teamfights, or can add an additional damage to an enemy during a gank. Remember to check with teammates to see if any of them are purchasing one as well, as only one Urn will receive charges when a nearby enemy hero dies.
Mid game:
Tranquil Boots (Active) icon.png Tranquil Boots provides health regeneration and movement speed to get Earth Spirit to desired position.
Magic Wand icon.png Magic Wand provides more burst health and mana than Magic Stick.
Blink Dagger icon.png Blink Dagger allows Earth Spirit to position himself easily for casting his spells; it has a short cooldown and cost no mana to use.
Force Staff icon.png Force Staff quickly re-position Earth Spirit in order to more easily use his abilities, as well as escape from failed fights or ganks. Furthermore, the active can be used to save nearby allies, or disposition enemies for your spells. It also improves his mana pool to cast more, and the health regeneration helps keep him at full health as needed.
Spirit Vessel icon.png Spirit Vessel, upgraded from Urn of Shadows, grants Earth Spirit more health and movement speed; the active ability greatly counters healing from the enemies so Earth Spirit and his team can bring them down in ganks.
Late game:
Veil of Discord icon.png Veil of Discord is helpful if your team has multiple spell casters. It provides a large amount of intelligence to improve Earth Spirit's mana pool, and the extra armor is very useful as he often gets right in the middle of battles when initiating. The magic resistance reduction on enemies works well with all of Earth Spirit's spells, but synergizes best with his ultimate, Magnetize, as Magic Weakness' long debuff duration can stay in place throughout refreshing Magnetize on enemies.
Aghanim's Scepter icon.png Aghanim's Scepter unlocks a new ability, Enchant Remnant, which greatly increases Earth Spirit's ability to disable enemies, save teammates, and initiate during teamfights and ganks.
Situational items:
Observer Ward icon.png Observer Ward provides vision so gankers like Earth Spirit can set up kills for team.
Arcane Boots icon.png Arcane Boots are almost essential on Earth Spirit if no other mana regenerating items are built. As a strength caster, he benefits greatly from the larger mana pool, as well as the mana replenishment given upon activation. Arcane Boots also greatly benefit your team, especially if your allies are having mana issues.
Eul's Scepter of Divinity icon.png Eul's Scepter of Divinity can be useful to build in situations where farming a more expensive item is prohibitive. It improves Earth Spirit's mana pool and regeneration, ensuring that he will always have the mana to cast his spells, and the extra movement speed allows him to move into position for his spells more easily without resorting to using a Blink Dagger or Force Staff. Furthermore, the active cyclone can be used to make yourself temporarily invulnerable while also dispelling debuffs such as silences, or instantly disable an enemy to set up your other spells.
Glimmer Cape icon.png Glimmer Cape is a cheap utility item can make Earth Spirit highly elusive and give him additional initiation power that augments his already strong mobility. The active can allow him to initiate invisibly, cloak himself for escapes when combined with Rolling Boulder, or give him strong magic resistance when jumping in during teamfights. It also allows him to do the same for allies, and synergizes with his ability to save teammates by pulling them from harm using Geomagnetic Grip.
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