Devlog #5 – Graphics Overhaul and Animation (Christmas Build Release)
Автор: MF GameDev
Загружено: 2025-11-30
Просмотров: 5
Описание:
🎮 Welcome to the fifth devlog for my survivalist, feature-rich tower defence game built in Unity! Your mission: protect your flock of sheep at all costs.
In this episode, I cover:
Generation of fox enemy mesh using AI
Adding a HUD
Overhauling enemy models
Implementing animations for new enemy models
Overhauling player model
Adding weapon
Updating rendering pipeline
Adding player attack animation
Adding attack cooldown indicator
Outro
— all to hit a Christmas release goal
🧰 Tools used:
Unity 2020.3 LTS
JetBrains Rider 2020.3
C# scripting
Blender for stylized modelling and animation
📢 Follow along for weekly updates on gameplay systems, asset workflows, and indie dev strategy.
#UnityDev #IndieGameDev #Devlog #TowerDefense #MadeWithUnity #GameDevelopment #BlenderToUnity #AIAssets #survivalgame #tutorial
Generation of fox enemy mesh using AI
00:17: Adding a HUD
01:25: Overhauling enemy models
02:31: Implementing animations for new enemy models
03:35: Overhauling player model
04:26: Adding weapon
04:56: Updating rendering pipeline
05:36: Adding player attack animation
06:19: Adding attack cooldown indicator
07:13: Outro
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