WORKDAY |
Автор: Kahl-One Gaming
Загружено: 2025-12-11
Просмотров: 9
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And back to work we go!!
What I'm doing next, step by step
Finalize inks and tones for the next panels, optimized for 2:1 and 16:9 framing.
Export with separate foreground, midground, background, and FX layers.
Batch import into Unreal, set up widgets
Playtest the cutscene transitions inside the level build and adjust timing based on flow and readability.
__
Check out this week's NEWS UPDATE POST
https://www.patreon.com/posts/gofundm...
HELP SUPPORT LEGENDARY HEROES!!
https://www.gofundme.com/f/help-launc...
/ kahl
DEMO OUT NOW!!
WISHLIST ON STEAM
https://store.steampowered.com/app/40...
Join my dev DISCORD for updates and access to nightly builds before Steam access
/ discord
Subscribe to our Patreon and Discord for even more updates and exclusive DEMO RELEASES on Patreon .
For more information on Legendary Heroes, check out our landing site at
www.kahl-one.com/legendaryheroes
OR VISIT OUR SOCIAL
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