Bio-Hazard Battle Review - Sega Mega Drive (Genesis)
Автор: DiePixelspieler
Загружено: 2014-03-01
Просмотров: 1973
Описание:
Bio-Hazard Battle Review für Sega Mega Drive. In diesem Test habe ich vergessen zu erwähnen das Bio-Hazard Battle auch auf der WII und Steam erschienen ist.
Bio-Hazard Battle (クライング 亜生命戦争 Crying: Aseimei Sensou) Ist ein Seitenscrollendes Shoot'em Up welches 1992 von Sega Veröffentlicht wurde. Die ist mein erstes Review, also seid ein wenig gnädig. ;)
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Credits:
Royalty Free Music by:
http://www.audiomicro.com/royalty-fre...
Sound Effects By:
http://www.audiomicro.com/sound-effects
During G-Biowar I (the first global biowar), a powerful new form of retrovirus was released as a deadly reprisal from the enemy. The viruses unleashed biological forces which couldn't be stopped, leaving the planet filled with new and deadly forms of life.
Only a few survivors remain in suspended animation in O.P. Odysseus, an orbiting platform circling Avalon. The space station's purpose is to keep the surviving humans alive until Avalon is habitable again. The crew of the Odysseus have been frozen in cryogenic tanks for hundreds of years, and now the onboard computer has awakened them.
Computer probes show that conditions on Avalon are hostile but livable. The question is; where can the crew of Odysseus set up a colony? The gameplay involves piloting an organic ship to Avalon, flying over areas which the probes have designated least hostile, ascertaining planetary conditions and, ultimately finding a new home for the remaining survivors.
The game features a 2D side-scrolling shoot 'em up style of gameplay and the character chosen by the player can be moved in 8 directions by the D-Pad. The player can move, shoot, dodge, and block. To block an enemy projectile, the player must place the power star in the path of the projectile. There is also an array of different weapons at the ships' disposal.
The player will begin with a pre-set number of lives, from 1 to 5, 3 being the default. When a player is hit by a hostile creature or environment, their ship is destroyed and will reappear with one less life. Extra lives are attainable by absorbing 1-UP icons in the various stages, or reaching milestones for accumulating points without getting Game Over. 20,000, 50,000 and 100,000 points are the first three.
The game also features strong usage of deep, bass-heavy music tracks, creative and colorful artwork and foreground and background elements. Despite the many obstacles in the scenery and landscape, the player cannot be harmed or die by bumping into anything other than an enemy or enemy fire. You can die however by being stuck between the screen's edge and a wall. The player travels through eight levels, each one increasing in difficulty, with the last three only being available on the harder difficulties. The game ends showing all four characters flying back into the mothership. A short paragraph explains that the planet Avalon has, for the moment, been saved. "A moment of peace, but who is to say a similar crisis will not occur in the future?"
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