Procedural Textures from Blender to Unreal Engine 5 using Texture Maps
Автор: Yonatan Rodriguez
Загружено: 2021-11-02
Просмотров: 25092
Описание:
In this Tutorial I'll guide you through the process to export procedural created textures from Blender to Unreal Engine 5.
Export settings:
Export your mesh as .fbx
-Transform tab
Forward: X forward
Up: Z up
Check Apply transform.
-Geometry tab
Smoothing:Face
Note: The the material created in UE5 can only be used by the part for which it's created.
For more free Tutorials don't forget to subscribe!
#UnrealEngine5
#BlenderToUnrealEngine
#GameDesign
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: