Germany Expands! Industrial BOOM Begins | Transport Fever 2 (Hard Mode) | Episode 2
Автор: The Tycoon Engineer
Загружено: 2025-12-09
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#TransportFever2 #TransportFever #TF2Germany #TransportFever2Gameplay #CityBuilder #TycoonGames #TransportFever2HardMode
Transport Fever 2 – Germany Series Ep.2 | Building a Profitable Southern Industry Hub!
Welcome back to our brand-new Germany playthrough in Transport Fever 2!
In this episode, we expand beyond our first steel network and push deeper into Germany’s industrial heartland: connecting forests, plank mills, tool factories, and planning future links all the way to Berlin, Hamburg and Rotterdam (sorry!).
We upgrade our ore and coal lines, optimise the steel mill, build a powerful new Augsburg → Munich tools supply chain, and uncover a fantastic two-way profitable logging route. Later, we begin designing a huge crude-to-fuel network that will feed multiple major cities.
Hard mode makes every decision count so efficiency, rate balancing, and cost-effective routing become everything!
If you enjoy Transport Fever 2 strategy, realistic gameplay, and thoughtful network building, you’re in the right place.
Subscribe to follow the full German Transport Company journey!
⏱️ Chapters
00:00 – Willkommen! Progress recap & steel line performance
01:15 – Expanding the Rhine logging loop & construction materials hub
03:00 – Balancing ore vs coal rates for optimal steel output
05:00 – Wagon upgrades & line rate tuning
07:00 – Planning the machines supply chain toward Hamburg & Berlin
09:00 – Starting the plank deliveries and configuring new routes
12:00 – Station building, junction planning & expensive bridge problems
14:30 – Rethinking the network and scouting the map for better opportunities
15:30 – Discovery of a perfect two-way Augsburg/Munich timber–tools loop
17:30 – Building the new southern railway & forest feeder routes
20:00 – Setting up the tools deliveries to Munich & Augsburg
22:00 – Balancing shipments, line rates & factory leveling
24:30 – Fixing road access mistakes & watching the system come alive
26:00 – Tools finally hit Munich! Town growth begins
28:00 – Reviewing finances & maintaining profitability on hard mode
31:00 – Future expansion ideas: fuel, food, plastics, more steel
33:00 – Exploring northern opportunities and oil refining chains
36:00 – Planning the huge crude-oil → fuel mega-route
39:00 – Building docks, bridges, and long-haul oil infrastructure
44:00 – Rail expansion toward the refineries & preparing export routes
48:00 – First crude shipments & refining system setup
52:00 – Ports, shipping lanes & Rotterdam fuel distribution planning
58:00 – Finishing the dual-mode crude delivery system (ships + rail)
1:04:00 – Setting up fuel return trains & configuring signals
1:09:00 – Rotterdam port construction & road connections
1:12:00 – Amsterdam planning & next steps for the mega-network
👍 Enjoying the series?
Drop a comment with your favourite German city for future expansion — Berlin? Hamburg? Cologne?
And don’t forget to subscribe so you don’t miss Episode 3!
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I build, break, and test the limits of games like Transport Fever 2, OpenTTD, and other tycoon classics — all with a dry sense of humor, a love for logistics, and zero tolerance for unprofitable horse carts.
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