Subspace: Bounty Hunters (DEMO)
Автор: Nlaak Studios LLC
Загружено: 2026-02-13
Просмотров: 9
Описание:
🚀 SUBSPACE: BOUNTY HUNTERS — Alpha Testing is LIVE
Meet other people in the galaxy and F.O.F.A.
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28 years ago, a handful of absolute legends at VIE (Virgin Interactive Entertainment) created *SubSpace* — one of the first online multiplayer games *ever made*. Before your Battle Royales. Before your MOBAs. Before matchmaking was even a word. Just pure, unhinged 2D space combat with a dial-up modem and a prayer.
🫡 Massive shoutout to *Juan Vargas**, **Jeff Petersen**, **Rod Humble**, and everyone at **VIE & Harmless Games* who built something so ahead of its time that people are STILL playing it decades later. You didn't just make a game — you made a cult.
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A Personal Note from the Dev
I was one of the first players of the original SubSpace. Callsign: **DeathDude**.
The whole office used to play. Everyone was named Death-something. DeathDude, DeathBlade, DeathStar, DeathWish — we were basically a grim reaper convention with internet access. Lunch breaks turned into hour-long wars. "One more game" was the biggest lie we told ourselves and our managers.
One thing that always *sucked* about SubSpace? You couldn't persist your ship. You'd spend hours grinding up to a 4,000 bounty — dodging, fighting, surviving — and the second you logged out? Gone. All of it. For nothing. Every session started from zero. It was the most beautifully painful game loop ever designed.
I never forgot that feeling. *Subspace: Bounty Hunters* exists because of it.
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What We Built (and What Inspired It)
Everything we've added was inspired by the games that got persistence and progression right — *World of Warcraft**, **World of Tanks Blitz**, and others that understood: *players should keep what they earn.
*Subspace: Bounty Hunters* takes the original SubSpace formula and modernizes it:
🌐 Runs in Your Browser
No download. No install. No 47GB update. Three.js + WebSockets + Go server + pure chaos. Open a tab, pick a callsign, and start dying immediately.
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We Need Testers
We're in *Alpha Testing RIGHT NOW* and we need pilots who aren't afraid to:
🔹 Spawn in with garbage Common gear
🔹 Die to an AI named "Maverick" within 12 seconds
🔹 Grind their way up to Colonel just to get one-shot by someone named "xXDarkSlayerXx"
🔹 Actually keep their ship when they log out (revolutionary, we know)
🔹 Come back and do it all again
🔹 Bitch, Moan, Complain and Report bugs on discord / discord
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"Piloting for Absolute Morons" — Because apparently some of you still think strafing is a dance move and dying in 12 seconds is a speedrun category.
🔗 [ssbh.nlaak.com](https://ssbh.nlaak.com)
#SubSpace #SubspaceBountyHunters #SSBH #IndieDev #GameDev #SpaceCombat #MMO #Multiplayer #AlphaTesting #BrowserGame #ThreeJS #RetroRevival #VIE #SubSpaceContinuum #DeathDude #FOFA
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