3D Showreel
Автор: Durga praveen
Загружено: 2026-02-11
Просмотров: 13
Описание:
Modeling/Geometry: Building the structure. This is often done via polygonal modeling (connecting dots and lines) or digital sculpting (using brush-like tools to "push and pull" virtual clay).
UV Mapping: Flattening the 3D surface into a 2D plane so that textures and colors can be applied accurately—similar to unfolding a cardboard box.
Texturing (Surfacing): Adding color, roughness, and material properties. This determines if an object looks like rusted metal, polished glass, or human skin.
Rigging: Creating a digital "skeleton" for the model so that it can be posed or animated.
Rendering: The final step where the computer calculates light, shadows, and reflections to output a high-quality 2D image or video.
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