Creating Style Through Limitations with Cody Gramstad
Автор: Bobby Chiu
Загружено: 2021-01-25
Просмотров: 10158
Описание:
Production Designer Cody Gramstad shares how he came up with the simplified, beautiful, Emmy winning style for 'Crow: The Legend'. Bobby Chiu and Masae Seki joins Cody to talk about his art process, life as an artist and answer questions from the audience live.
LEARN from Cody Gramstad on Schoolism
https://www.schoolism.com/online-art-...
✅Starting your Journey with Cody Gramstad
✅Painting with Light and Color with Tonko House and Cody Gramstad
▶90 MAC ACTIVITY
The challenge is to draw Cody's image in your own style. Share your results on Instagram with #90minartchallenge
https://90minartchallenge.tumblr.com/...
▶QUESTION?
Submit your questions on https://slido.com/90mac
Join the Light Box Discord to ask questions live / discord
▶FOLLOW
Bobby's Instagram: / digitalbobert
Masae's Instagram: / masaeseki
Cody's Instagram: / codygramstadart
▶LEARN
Access ALL 40+ Schoolism Art Courses with a Schoolism Subscription
http://www.schoolism.com
✅ Procreate with Nikolai Lockertsen
✅ Deconstructed: Drawing People with Viktor Kalvachev
✅ Painting Sci-Fi from Start to Finish with Craig Mullins
...and more!
Next 90 Minute Art Challenge is Thursday January 28, 2021
Questions from the audience:
23:46 - How long it takes to get the feedback from the rendering team after you submit a solution?
24:34 - What does the term "Terminator" refer to?
37:03 - How did you become good at articulating your thoughts?
59:25 - You mentioned you were previously involved with live action films. Can you go more into that?
1:03:41 - How is ray tracing tech going to maneuver VR games?
1:04:44 - I noticed Armand Serrano is using VR in his workflow, is that something you do or helps you in certain ways; looking at mediums differently?
1:08:16 - Some days I draw so bad and I feel like I don't even know how to draw why is this happening? Is it a lack of fundamentals?
1:10:15 - Would you recommend 3D sculpting for improving art skills?
1:11:23 - For someone who is dipping their toes in for the first time with VR, what would you recommend starting with?
1:13:46 - When you go about sculpting or painting in VR, how do you go about planning your art?
1:20:32 - Being able to move around the space of the object/character, do you think that gives you more insight into how your scene will develop?
1:23:32 - How much reference did you use for the Squirrel image and how did you create the character design?
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