Opacity Maps and Iridescence in Maya
Автор: Lookdev Department
Загружено: 2024-06-12
Просмотров: 177
Описание:
How to use imported maps for opacity when using Arnold shaders in Maya, using the Range node (AiRange) to adjust black and white values to have the same map serve different purposes.
I also go over how to create an iridescent effect using a ramp texture plugged into the specular color.
For more tutorials and to maximize your learning path, check out Miss Align Learning on Patreon. Complete courses available to model, then texture and render from start to finish.
/ missalignlearning
Model by Alexa Horvath
#maya #arnold #arnoldrenderer #shading #materials
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