KSA Prototype | Terrain Rendering 1
Автор: RocketWerkz
Загружено: 2024-10-30
Просмотров: 41505
Описание:
KSA is the working title of our "KSP Killer" game. This game is built using a custom game framework we call BRUTAL. This is a direct mapping of the Vulkan graphics API to C# along with a focus on a highly optimized Interop layer. This gives unparalleled options for a highly optimized game like Kerbal Space Program. Already attached to the project are a number of the original KSP developers and modders.
This demonstration shows both orbital simulation, spherical billboard rendering, and floating point precision issues being solved. As we get closer to a terrain, cached spherical billboards are chosen at different distance levels. This means terrain does not need to be generated and is therefore extremely performant. This meets the projects key pillar of a seamless experience.
The game is being designed and built from the ground up with modding, performance, and scalability in mind. The core data of the game is loaded as a mod allowing everything in the game to be modded.
Join the discord for a live changelog and more information
/ discord
Повторяем попытку...

Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: