God of War - Bronze Trophy / Feels Like Home (PS4)
Автор: MMTO Official
Загружено: 2026-01-25
Просмотров: 7
Описание:
God of War
Feels Like Home (BRONZE)
Allow the Light Elves to return home #PlayStationTrophy
The gods of Olympus are no more. The world has changed, and so has Kratos.
In God of War (2018), we meet a new Kratos older, scarred, burdened with memory and regret. He’s left behind the realm of Greek gods and found solitude in the cold wilderness of Midgard, a land ruled by Norse mythology. But peace is short-lived. The story begins with loss: the death of Kratos’s wife, Faye, and a promise to fulfill her final wish to spread her ashes from the highest peak in all the realms.
At his side is his young son, Atreus eager, inexperienced, and unaware of the full truth behind his father’s past. Together, they begin a journey that will challenge not only their strength but their relationship as father and son.
What begins as a simple task quickly unravels into a dangerous odyssey through the Nine Realms. Along the way, they encounter gods, monsters, giants, and spirits. The world serpent Jörmungandr, the mysterious witch Freya, and the dwarven blacksmith brothers Sindri and Brok all become part of their path.
But so does danger.
Baldur, an Aesir god sent by Odin, relentlessly hunts Kratos. He’s invulnerable to pain, consumed by rage, and unaware of his own curse. His pursuit drives much of the game’s conflict and reveals deeper tensions between the gods of Asgard and the world below.
At its core, God of War is about growth. Kratos must learn to trust, to teach, and to love again. Atreus must learn who he is and what he’s capable of. Their bond is tested by secrets: Kratos hides his identity as the former God of War, while Atreus begins to show signs of power beyond understanding.
Gameplay in God of War is as visceral as the story is emotional. The Leviathan Axe Kratos’s new weapon is a brutal, satisfying tool of destruction. It returns to his hand like Thor’s hammer, and every hit feels weighty and precise. Battles are brutal, grounded, and cinematic. But so are the quiet moments—paddling across lakes, listening to Atreus’s questions, or hearing old myths told by companions.
The world is semi-open, filled with side quests, puzzles, hidden chambers, and powerful enemies like the Valkyries optional bosses that test the player’s mastery of combat. There’s always something new to discover, and the game rewards curiosity with lore, items, and breathtaking vistas.
And the twist? As their journey ends atop the highest peak in Jötunheim, Kratos and Atreus discover that Faye was a giant, and Atreus was never just a boy. His name, in another language, is Loki a god of mischief, prophecy, and destiny.
Kratos, once the destroyer of worlds, now faces the future not as a god of war, but as a father. And Atreus, the boy who knew nothing, now stands at the center of an unfolding myth far greater than either of them expected.
God of War (2018) on PS4 isn’t just an action game. It’s a reimagining of a franchise, a tale of redemption and legacy, told through breathtaking visuals, masterful sound design, and unforgettable performances by Christopher Judge (Kratos) and Sunny Suljic (Atreus).
This is not the Kratos you remember.
This is the man he became
And the god his son may one day become.
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