DragonFable | Fallen Kingdom | ShadowHunter Rework
Автор: Lucy DF
Загружено: 2024-12-01
Просмотров: 1648
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First impressions of the ShadowHunter rework: really cool class identity and gameplay, but feels kind of bad to play because of its low crit and low hitcount despite being an INT class. This gets pretty inconsistent and frustrating especially with the extra crit damage multiplier, which only increases the damage variance between a crit and non-crit even more and encourages cringe crit gambling (See: 3:22 missing 3/4 crits with 166 crit).
Effect durations also feel a bit awkward with Hunt, Mortal, and Sword/Gun/Tool Combo all lasting 5 turns inclusive. I do really like the concept of only getting one empowered Bane per fight, as it's a fun implementation of resource management.
I wanted to do Moonlit Hunt with this class for thematic reasons, but sadly ShadowSlayer E is currently bugged to not react to Sword Combo and I'd rather wait for it to get fixed. Next week though!
Also lol accidentally healing Corvak with Beam at 4:45
Spreadsheet: https://tinyurl.com/falkdm
0:00 King Alteon
3:13 Corvak
200 INT / 200 END / 43 DEX / 2 LUK
200 Protection / 200 Assistance / 200 Magic
Opening Gear:
Exalted Apotheosis + Lucky Hammer
Wings of Eternal Light
Tentacle of the Dominion
ShadowSlayer's Hat
Parallel Chaos Amulet
Grimoire of the Lich
Legion Bracer
Exalted Blaster II (Doom)
Inn at the Edge of Time Progression Guide: https://tinyurl.com/innguide
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