"shove everything into arm9.bin including the sdat and compress all graphics"
Автор: Instantly Meatified
Загружено: 2025-08-13
Просмотров: 8
Описание:
BG3_GAME1
you have to decompress arm9.bin to access the sdat and you have to decompress the graphics by finding the pointers and stuff because they didn't want to use the file system apparently
basically they ported backstreet billiards psx code to nds (probably)
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