Gameplay Rigger | Technical Animator | Rigging Tools Developer 2026
Автор: MURAL
Загружено: 2026-01-26
Просмотров: 9
Описание:
This demo reel showcases my work as a Gameplay Rigger, focusing on production-ready character rigs and a brick-based, modular automation tool designed to speed up rig creation while maintaining flexibility and clean deformation.
The reel includes:
A custom automation system built with a brick & modular approach, allowing scalable, reusable rig components for fast iteration and consistent results.
Gameplay-oriented character rigs, optimized for real-time engines, with clean hierarchies, animator-friendly controls, and stable performance.
Advanced rigging techniques including IK/FK systems, space switching, matrix-based constraints, corrective shapes (PSD/RBF), and deformation workflows tailored for animation and gameplay needs.
A strong focus on clarity, efficiency, and maintainability, bridging the gap between technical robustness and animator usability.
My goal is to create rigs and tools that are reliable in production, easy to extend, and adaptable to different character types and gameplay requirements.
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