Procedural Workflows in Production | Simon Verstraete | GDC 2022
Автор: Houdini
Загружено: 2022-03-28
Просмотров: 7840
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In this presentation Simon will talk about procedural workflows for games. Recently Project Titan was released and he will use this as guidance to show different procedural workflows. The talk will go in to detail about the making of Project Titan and how tools are build and used in it.
Learn more about Project Titan: https://www.sidefx.com/titan/
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