Tom Clancy's The Division Glitch - Use Primary Weapon While Using Shield
Автор: SrKen 21
Загружено: 2016-03-16
Просмотров: 105
Описание:
Tom Clancy's The Division Glitch - Use Primary Weapon While Using Shield.
This glitch might be really useful if you use it in the Dark zone. I have used this some times and it helped me. Hope it helped you as well don’t forget to like, comment, share and subscribe.
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About the game:
The Division takes place in mid-crisis Manhattan, an open world with destructive environments that are free for players to explore. The player's mission is to restore order by investigating the source of a virus. The gameplay is similar to other third-person-shooters, in which player character can carry three weapons, and explosives like sticky bombs and smart mines to fight against enemies. Players may take cover behind objects during firefights to avoid taking damage from enemies, and to give them a tactical advantage when attacking. As the game is set in a third-person perspective, the character model is visible.
As players progress, they earn experience points and currency. They can use this currency, to buy weapons and gear, and use the points to learn new talents and skills. Players have to complete missions to learn active talents such as the ability to throw healing grenades deploy automated gun turrets or use radar pulse, which can tag enemies. The game features a dynamic, time based weather system which may bring benefits or disadvantages to players. For instance, storms can hinder player's visibility and make aiming difficult. The game also features a day-night cycle which will change the behaviors of enemies in the game.
The Dark Zone is the player-versus-player competitive multiplayer mode featured in The Division, where a lot of high-end weapons are left behind when the military retreats in the game. It is separated from the main campaign and has its own progression system. Higher-quality items can be found within the Dark Zone, but are considered "contaminated"; contaminated loot can be stolen by other players, and must be flown out via helicopter in order for them to be available to the player after they leave the Dark Zone. Players can be accompanied by several co-operative partners and other neutral, player-controlled agents. These people, however, can turn against the player at any moment, going rogue. Players' level and ranking may drop if they die too often in the zone.
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