Pokémon Sword and Shield – How the Dynamax System works
Автор: Darranged
Загружено: 2019-06-07
Просмотров: 3613
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Ever since Nintendo and Game Freak kicked off Pokémon properly on the Nintendo 3DS, each new generation has introduced a new mechanic to the standard four-move limit of the franchise. Pokémon X and Y had Mega-Evolutions that allowed players to transform their pocket monsters into powered-up behemoths that could shift elemental stats on the fly, while the later Omega Ruby and Alpha Sapphire games used Primal Regression to chronologically justify the ability.
Pokémon Sun, Ultra Sun, Moon and Ultra Moon would introduce Z-Moves, the equivalent of WWE Finishers in Pokémon. Massive all or nothing attacks that your chosen partner could unleash, this system could turn the tides on a fight or leave you buggered beyond belief if it was used against you. With Pokémon Sword and Shield around the corner, there’s a new spanner being thrown into works as the Galar region has a speciality all of its own: The Dynamax System.
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