The New Gold Rush (Ep. 8)
Автор: GameCraft Podcast
Загружено: 2024-01-23
Просмотров: 746
Описание:
Mitch and Blake take on the complex topic of in-game economies. They discuss how the endemic problems of trust and arbitrage were present in the earliest in-game economies of the late 1980 and how they have persisted to the present web3 economies. They look at the concept of mudlfation, a unique economic problem of massively multiplayer online games, and the strategies for controlling it, as well as the idea of economic play. Mitch talks about how gold farming and real-money trading were early antecedents of play-to-earn, before taking a look at early web3 economies. They end the episode with a discussion of the speculator problem in web3 gaming, and Mitch explains the trust and gifting based economy of Jenova Chen's Sky.
The Story of Habitat (https://www.openculture.com/2017/05/t...)
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Raph Koster on "fun" in virtual economies (https://www.raphkoster.com/games/snip...)
Under a Killing Moon (https://en.wikipedia.org/wiki/Under_a...)
"Mudflation" (https://muds.fandom.com/wiki/Mudflation)
'Flation (Koster) (https://www.raphkoster.com/2007/01/17...)
Play Money (Dibbell 2007) (https://www.amazon.com/Play-Money-Mil...)
Castronova on Everquest GDP (https://papers.ssrn.com/sol3/papers.c...)
CS:GO Skin Economy Explained (https://www.rockpapershotgun.com/csgo...)
EVE Online (How Money Works) ( • How EVE Online's Massive Virtual Wars Are ... )
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Sorare (https://sorare.com/)
Sky economy (https://www.thegamer.com/thatgamecomp...)
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