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[Company of Heroes] St. Fromond in 17 minutes!

generals zero hour speedrun

zero hour generals challenge guide

zero hour challenge strategy

how to defeat the generals challenges

Автор: SketchTV

Загружено: 2022-12-30

Просмотров: 1095

Описание: Run starts at 0:24.

Not my usual speedgame, but I love Company of Heroes, and I wanted to do my bit to advance the speedrunning scene here.

Now St. Fromond normally has a 30m timer for defending it, but if you can destroy the Chateau at the top of the map, and basically all the defending units, the level auto-wins, which turns a speedrun of this level into mostly an uncompromising offensive, with some defensive elements. I love these kinds of missions because it always feels like you could do more!

Key to maximizing your resources is knowing how the squad reinforcement mechanic works. For example, reinforcing different squads have different costs. Since we're re-manning Flaks, we ideally want to use riflemen as they are cheaper to reinforce. Another notable exploit is that flaks in the campaign can be dismounted, which produces the squad type that manned it. That means you can make more rifle/airborne squads without spending for the full squad cost, which is invariably more expensive than reinforcing.


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Command & Conquer: Generals is a real-time strategy video game and the seventh instalment in the Command & Conquer series. It was released for Microsoft Windows and Mac OS in 2003 and 2004.

Command and Conquer: Generals – Zero Hour is the expansion pack for the 2003 video game Command & Conquer: Generals. Zero Hour added several new abilities and units to each side, and a new mode of play called Generals' Challenge, along with a lot more changes, new features and bug/glitch fixes.

#zerohour #zerohourspeedrun

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[Company of Heroes] St. Fromond in 17 minutes!

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