TEASER:- Developing NES games on a Commodore 128 in 1988 ( Magic Johnson's Fast Break )
Автор: Kevin Edwards - Retro game development
Загружено: 2021-08-08
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Here's a video showing me using the original Software Creations NES Editor/Assembler on a Commodore 128 ( from 1988 ).
This was our own in-house tool that we used to develop games for the Nintendo NES. Programmers, musicians and artists would use this to create, test and deploy content for our games.
I used this to create Magic Johnson's Fast Break and start work on Silver Surfer for the Nintendo NES. In this video I can be seen loading up a Fast Break 6502 source file.
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@KevEdwardsRetro
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