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Soulcalibur VI: Season 2 [Steam]: Soul Survival ryona challenge #5 [Blanche vs. Tira]

Автор: DeNice1776

Загружено: 2019-12-12

Просмотров: 9098

Описание: The white-themed de LaVille (CaS!Amy) has a run in with a strange girl at a docking bay that's a bit too much into disarming her... Poor thing is about to get her fancy dress ruined...

Challenge created by ryona1234 and modified by myself. Here are the rules I'm playing by:

Concept: To last as long as possible in a hopeless encounter. Win if you can... but don't bet on it happening.

Basic rules
1) Must play as a female (normal or CaS)
2) vs. CPU in Versus, 5 rounds, infinite timer, ringouts disabled. Difficulty: Legendary only

Main rules
1) My female character is unable to use any direct attacks, Guard/Resist Impact, built in parries/auto GI, Critical Edge or Soul Charge/Attack. I am only allowed normal movement, special movements (i.e. Talim's flips & Wind Chamber, Taki's rolls & acrobatics, Xianghua's feints, Sophitia/Cassandra's Angel Step, etc...), blocking, throwing and Reversal Edge (EDIT: ryona1234 later mentions I am allowed to throw [IMPOSSIBLE MODE: Side and Back throws only and blocking also disabled, but blocking Critical Arts IS allowed])

2) If Reversal Edge activates and I enter showdown phase, I am only allowed to guard or evade, direct attacking is still forbidden. If somehow the opponent's guard is broken via Reversal Edge, I am allowed ONE free hit (still no use of meter allowed)

3) I am only allowed to attempt to break throws in the first 2 rounds. Round 3 and onwards throw breaking is forbidden (excused if it happens while attempting an RE or my own throw attempt).

4) If my guard is broken from a flashing red guard gauge or from losing guard during Reversal Edge showdown phase, standard guard and my own Reversal Edge attack are forbidden for the rest of the round, leaving me with only throwing.

5) If my female is knocked down to the ground but not KO'ed, she is forced to stay down for a minimum of 2-3 seconds as "penalty" before attempting to get up. If her lifebar is in the yellow/red, the down time is extended to a minimum of 5 seconds. If the lifebar is red & it is the last round for her to lose, I am to put the controller down and leave her to her inevitable fate (lol). If hit while attempting to stand up, I must wait a second each time before trying again.

6) Suffering a lethal hit is an automatic 5 second downed penalty once my girl is grounded, regardless of when it happened.

7) When KOed, I are required to focus the camera on my girl in the replay to show her humiliating defeat and shame to the best of my ability before the next round starts.

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Soulcalibur VI: Season 2 [Steam]: Soul Survival ryona challenge #5 [Blanche vs. Tira]

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