ycliper

Популярное

Музыка Кино и Анимация Автомобили Животные Спорт Путешествия Игры Юмор

Интересные видео

2025 Сериалы Трейлеры Новости Как сделать Видеоуроки Diy своими руками

Топ запросов

смотреть а4 schoolboy runaway турецкий сериал смотреть мультфильмы эдисон
Скачать

IndieCade 2011: Jonathan Blow & Marc Ten Bosch

Автор: Indie Cade

Загружено: 2011-10-24

Просмотров: 73558

Описание: IndieCade 2011 Conference
Jonathan Blow & Marc Ten Boch, Designing the Universe, October 7th,
2011.
Video shot by Ida Bendentto.
Conference Chairs: Colleen Macklin, John Sharp, Andy Nealen
Video Squad Producer: Scott Stephan

Any system of interactivity can of course be explored: If X happens, what are the consequences? What are all the ways in which pattern Y expresses itself, and to what do those expressions lead? By inspecting the structure of a system in this way, we can find the core ideas of the system, and see how those ideas illustrate fundamental truths of our universe. We present a game design aesthetic that values looking for systems that express these truths in the cleanest possible way. We explain how this is different from more-traditional combinatoric design techniques; we show examples from our games and describe a method for applying the aesthetic in general.

Check out new videos every Monday and Thursday at: http://www.indiecade.com/index.php/20...

Не удается загрузить Youtube-плеер. Проверьте блокировку Youtube в вашей сети.
Повторяем попытку...
IndieCade 2011: Jonathan Blow & Marc Ten Bosch

Поделиться в:

Доступные форматы для скачивания:

Скачать видео

  • Информация по загрузке:

Скачать аудио

Похожие видео

Jonathan Blow - Truth In Game Design

Jonathan Blow - Truth In Game Design

GDS 2017: Jonathan Blow - Keynote [EN]

GDS 2017: Jonathan Blow - Keynote [EN]

Jonathan Blow Interview @ WPI 25 April 2016

Jonathan Blow Interview @ WPI 25 April 2016

Industry Day 2019 Live Stream #1

Industry Day 2019 Live Stream #1

PRACTICE 2014 - Jonathan Blow

PRACTICE 2014 - Jonathan Blow

PRACTICE 2014: Jonathan Blow

PRACTICE 2014: Jonathan Blow

Optimizing Gameplay Code

Optimizing Gameplay Code

Jonathan Blow on Deep Work: The Shape of a Problem Doesn't Start Anywhere

Jonathan Blow on Deep Work: The Shape of a Problem Doesn't Start Anywhere

Jonathan Blow on Italo Calvino and Video Games

Jonathan Blow on Italo Calvino and Video Games

Как Джонатан Блоу создаёт головоломку | Game Maker's Toolkit

Как Джонатан Блоу создаёт головоломку | Game Maker's Toolkit

IGDA San Francisco Jonathan Blow 2016

IGDA San Francisco Jonathan Blow 2016

Почему у России и США есть «общее видение», но мира нет? - Щелин

Почему у России и США есть «общее видение», но мира нет? - Щелин

Jonathan Blow Interviewed in Stanford's Pre-Collegiate Summer Program

Jonathan Blow Interviewed in Stanford's Pre-Collegiate Summer Program

How To Design Deep Games Keynote with Jonathan Blow (Braid, The Witness)

How To Design Deep Games Keynote with Jonathan Blow (Braid, The Witness)

#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers

#Gamelab2018 - Jon Blow's Design decisions on creating Jai a new language for game programmers

IndieCade 2013 - Empuzzlement

IndieCade 2013 - Empuzzlement

Jonathan Blow on Italo Calvino and Video Games

Jonathan Blow on Italo Calvino and Video Games

Software is in Decline - Jonathan Blow

Software is in Decline - Jonathan Blow

[2019 TGDF] Making Games in 2019 and Beyond (Jonathan Blow)

[2019 TGDF] Making Games in 2019 and Beyond (Jonathan Blow)

Reboot Develop 2017 - Jonathan Blow, Thekla Inc. / Making Game Programming Less Terrible

Reboot Develop 2017 - Jonathan Blow, Thekla Inc. / Making Game Programming Less Terrible

© 2025 ycliper. Все права защищены.



  • Контакты
  • О нас
  • Политика конфиденциальности



Контакты для правообладателей: [email protected]