Kingdom Rush Towers | Tribal Axethrowers - Archer Tower
Автор: Kingdom Rush Frontiers
Загружено: 2013-10-15
Просмотров: 1350
Описание:
The Tribal Axethrowers is a Level 4 Archer Tower in Kingdom Rush: Frontiers. The totem contains two tribesmen who throw axes, which have a chance to stun enemies, though their range and attack rate is somewhat limited. Compared to its counterpart, the Crossbow Fort, the Tribal Axethrowers fulfills a role more supportive, with its abilities concentrating on weakening enemies for other towers rather than dealing direct damage. The wildlings are covered in mystery and occult forces, but their axes show deadly precision.
Totem of Weakness
Creates a totem that weakens nearby enemies and makes them suffer 40% more damage from all sources.
Levels:
Level 1 (250 Gold): lasts 3 seconds
Level 2 (200 Gold): lasts 6 seconds
Level 3 (200 Gold): lasts 9 seconds
Totem of Spirits - Creates a totem that dispels all magic and silences spellcasters in range.
Levels:
Level 1 (150 Gold): lasts 3 seconds.
Level 2 (150 Gold): lasts 6 seconds.
Level 3 (150 Gold): lasts 8 seconds.
Strategy
As a support tower, Tribal Axethrowers work best when placed near a chokepoint.
Totem of Spirits is actually not very useful against spellcasters, because it's always placed at the enemy nearest to the exit, which is most of the time a Savage Warrior, Savage Zombie, Saurian Broodguard or Greenfin; while the real targets (Blood Tricksters, Saurian Savants, Blacksurges) are shielded.
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