Metaleux Pre-PreAlpha
Автор: Molls
Загружено: 2025-01-12
Просмотров: 6
Описание:
Synopsis
300 Years in the near future, Robot Knights were designed to save the world from The Robots, as they questions the honour of the slaughtering they were programmed to commit.
Metaleux is a Third-Person, Melee-Combat, Action-Adventure, exploring themes of knights and chivalry in the real-world, based on near future context of robotics and AI.
Core Team
Matthew Shaw | 3D Animator/ Tech Artist
Molly Snowdon | Programmer
Lindy Paculanan | Environment Artist
Gemma Atkinson | Hard Surface Modeller
Megan Lau | Concept Artist
Freelancers
Kaveesha Dewmini Amarasinghe | Rigger
Zahra Tilling | Character Artist
Oliver Strydom | Texture Artist
Christopher Hart | Weapon/ Prop Artist
Edufred Matei | Weapon Concept
Abraham Richards | Environment Concept
Alexander Adegbite | Enemy Character Artist
Aidan Charlwood | Asset Artist
George Juniper | Composer / Sound Designer
Our Goal
We are creating a playable game demo centred around a boss fight in a brutalist environment using transforming weapons. Our artistic route we aim towards is semi-realism with the idea of a realistic style, but with creative colour palettes.
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