Forest Temple Saves FINALE (Twitch VOD from Dec 23rd 2025)
Автор: Loonysuzee
Загружено: 2026-01-20
Просмотров: 3
Описание:
Twitch chat is now onscreen, but apologies that I had not yet addressed the pixelated video quality!
I am working on creating action-by-action save files for the speedrun of Twilight Princess, Glitchless 100% (Glundo) for the Gamecube using the tpgz mod and GCMM (linked below). My routing combines the JP and Western rulesets. Please note that these programs are used in conjunction with a legitimate copy of Twilight Princess that I own.
This is my second time making these files, but this time I will be streaming the entire process for the purpose of having video records of any interesting bugs or feature uses of tpgz that I find, as well as to allow other speedrunners the chance to review and critique my strategies and movement. The first draft was completed offline, and came out to approximately 1200 saves across 60 memory card backups.
I do not currently have any runs on the leaderboard, but these save files are a major part of my process for testing routes for Glundo, and I will gradually piece longer segments together until I am comfortable attempting the full 7.5 hour run.
Thank you for watching and engaging with the video!
LINKS (I will not be showing my ID to youtube, so my apologies that the links are not currently clickable!)
Western Glitchless Ruleset:
https://www.speedrun.com/tp?h=Glitchl...
JP Glitchless Ruleset:
https://www.speedrun.com/tp?h=_JP_Gli...
100% Ruleset:
https://www.speedrun.com/tp?h=100-gam...
ZSR Twilight Princess:
https://www.zeldaspeedruns.com/tp/
Info about setting up tpgz and GCMM:
https://www.zeldaspeedruns.com/tp/kno...
FAQS
Q: "What is Glundo?"
A: Glundo is a portmanteau (two words smashed together) of "glitchless" and "hundo", which is a cute nickname for 100% categories! Feel free to send some GLGLundos my way, and I look forward to receiving some GG(lundos) as well!
Q: "What does a 100% run of Twilight Princess entail?"
A: In essence, A Hundo run requires all: heart upgrades, golden bugs, poe souls, and a filled out pause screen and item wheel. Pause screen items only need to fill their slot (so the fishing journal and postman letters do not need to be filled out, and collecting any single scent will fulfill the requirement). If an item has an upgrade, it must be the upgraded version (big wallet, giant quiver, coral earring fishing rod), and items that disappear (wooden sword, sky book) are not counted.
Q: "Why are there two categories of Glitchless for Twilight Princess?"
A: Defining the term "Glitch" is a difficult and subjective topic that every game community, and in fact every individual, grapples with. In the case of Twilight Princess, two rulesets have risen to prominence over the years, one from the Japanese community and another from the NA/EU community. To represent both histories, two leaderboards have been created on ZSR.
Q: "What's the difference between JP and Western Glitchless?"
A: The differences are fairly nuanced, and for a more complete understanding I DEFINITELY recommend checking out the linked rulesets. But here are the most notable differences:
JP (Japanese): In the early days of TP speedrunning, the route considered standard at the time would today be classified as a "no save and quit" route. Modern routes utilize "save warping" to save time, such as warping to the beginning of City in the Sky after collecting double clawshots, but while creating this category the community opted to identify the ruleset as a traditional "noS&Q" route. Save warping is NOT considered a glitch, it was simply a desired component for reasons of history and preference!
Western (labeled on zsr simply as "glitchless"): As you can imagine, save-warping is a major technique allowed within this ruleset. However, the western ruleset includes bans for techniques that JP relies upon in order to shave many minutes off of routes. Most notably would be the banning of "bomb boosts", which utilize carefully timed jumps in conjunction with knockback from Link's own bombs, which allows navigation across obstacles that often require significant effort to traverse otherwise. Because of this and several other important techniques allowed in JP (such as Freezard Ladder Skip), it is theorized that JP is likely to be the faster route, but due to uneven effort and attention towards Glundo runs it is not yet fully conclusive.
I am running with both rulesets at once for the time being to see if it is possible to steal both world records at once with a single route. Also because I think it's fun!
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: